Guys, stop voting zero on this game unless you've actually played it. If you had read the author's comments, you would know it's not their fault the game is currently down right now. If you're really desperate to play, go to his website.
As for the game, very nice graphics and smooth effects. You brought back the space invaders, but gave it cooler weaponries against them aliens. Keep up the great work!
hey william, it's not a glitch. bowser does stop shooting his fire balls eventually.
Great game. I love the whole fighting style to mario instead of jumping on monster's heads. 5/5, but 8/10 because I look forward to a sequel with some possible additions and changes:
1)it is very difficult to change mario's direction while he is fighting
2)add more monsters
3)add upgrades like flying capes and fire balls
4)add a possible leveling system
5)make it longer!
6)add difficulty levels
7)longer chain combos
8)better background music
Keep it up!
Never get tire
I love your bloon tower defenses no matter how repetitive it is. I reached level 61 on easy and couldve gone higher, but at that point, the spam of balloons and tacks lagged the image so much, the balloons manage to float by without getting shot at.
Wanna know how I did it? Let's just say if you look at my screen, it is very tactical.
Excellent graphics and sound. I love the concept and gameplay. Don't mind the idiots below, giving you low and unfair scores out of frustration. If you're going to make a sequel, make it so each death won't take so long for you to be able to restart. You should make sending our scores optional, not mandatory to move on. One life is perfectly fine. There are games out there of this genre where you only get one chance to go as far as possible. Keep up the great work!
I just felt like writing this to point out what is fair and not. Judging this game base on the author's effort, work, and performance is fair. Judging this game on whether you can beat it or not is not fair. Hey nailvr000 & DarrylJreid, just because you two suck ass at this game do not warrant the low scores. Let's see you two create something of this splendor and magnitude and then have some1 else 0-bomb it cause they can't beat it. Btw, FYI, I beat the last level with ease.
Kudos man. Keep up the great work!
Good, but then again...
Everything about the game was good. I like your attempt at trying to make something original out of texas hold'em. It was a good attempt. Good, but not great. Sorry, but it's not worth the $20. I'd rather purchase 20 Wendy Bacon Cheeseburger. Next time, if you're going to make a demo, please note beforehand so people who absolutely hates demos (like me) can avoid playing the game.
This had great potential, but you had to go and advertise your site. Pointless action.
Almost every good game on the web advertises something now-a-days at least this isn't just selling out to some company who gave me a buck, but is rather a site that I take great pride in and have dumped tons of my own time and effort into to make something really awesome.
Don't assume this is some sell-out advertisement, I love NG and take part in a lot of NG stuff, so all the stuff that I'm proud of ends up here...just because I'm using this to boost another project of mine does not mean it's unethical...in fact I consider it a lot more ethical than the myriad of games that plop some mochi ad or something that promotes something they're not even involved with.
For a flash, this game is unbelievable. Unfortunately, I had one problem: mouse sensitivity was too high. i barely looked right/left/up/down and the screen will move too much. Other than that, great work.
First of all, to the Yoshi below. Wth is your problem? 0? It's just isn't good enough? Why don't you crawl back up your mom's penis and die. Simon has placed a lot of effort into making this game and you gave it a flat 0. Get a life dude. Let's see you make something better so we all can give you a big fat 0.
Great game! There were some flaws, but nothing too serious for me. The difficulty is right and the story line is fun. Keep it up man, and ignore ignorant, immature people who says otherwise [without giving a proper constructive critique].
It's a good concept, except it's way too glitchy. I know you want to make a hard game, but hard should not mean glitches.
1) Even though the plane was flat, if the ball landed between platforms, the angle will change.
2) If the ball falls down toward the edge of the green platform, it'll automatically curve and fall off the platform.
3) The physics of the ball was off.
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